The first girl is Sayori, a childhood friend and neighbour who you have grown apart from. The first section introduces you to the four girls of the school's literature club, of which you are coerced into joining, despite having no interest in the subject. Whilst this part probably takes a little too long to get through, it is vital to the experience that will be had by the end of the game. The game takes the largest chunk of its playtime setting up the dating sim formula and adhering to tropes and stereotypes of the genre. In short, all of the things you would expect from a visual novel. There is a lot, and I mean a lot, of text to read through, no voice acting to share the workload, and each character has about two sprites each which are recycled and rotated heavily. You are instantly greeted by bright and vibrant colours, anime art styles and the same bubbly music on a constant loop. However, the game makes it very clear from the outset, with its warning message, that Doki Doki has much to find and offer behind its sweet and cuddly facade.įor anybody that doesn’t enjoy or usually play visual novels and dating sims (raises hand), Doki Doki can be quite the hard sell. Hard on the outside but soft and cute on the inside stereotype: check. Cute girls to bicker and fight for the protagonist’s affections: check. Reviews // 14th Feb 2018 - 4 years ago // By Billy Clarke Doki Doki Literature Club Reviewįrom the outside Doki Doki Literature Club looks like your average dating sim/visual novel.
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